ICM Studios provides an Animation and Visual Effects Service as well as Web Design and Development based in Crowborough, East Sussex. We are just outside Tunbridge Wells and have good access to London and it surrounding areas. This blog mainly focuses on VFX and the evolution of the industry.
Friday, 6 June 2014
A little bit of Depth! Tabby Cat
Shot on a Nikon D5200 with an Nikon 18-55mm lens. The focal length was set to 55mm. The ISO was set to 1600.
It was shot using a Eimo DSLR Rig (although I was just propping it on the table!). I should have mounted it on a tripod but I might not have got the footage I wanted at the time!
RV Solo (http://www.tweaksoftware.com/) was used to quickly scrub through and review the footage and Adobe SpeedGrade was used to do the Final Grade.
I am happy with the outcome, however, the use of a tripod and a bit better focusing would be the goal for the next one!
Oh yes, I am still working on this the hanging woman VFX shot. A new plate has been done, just need to matchmove etc first before I put up a new version of the shot. For now, here is a frame from the latest shoot:)
Monday, 14 April 2014
Moon Man Dan Website launched!
ICM Studios has just finished helping Pickled Pepper Productions with the launch of their new website for the first animated episode of Moon Man Dan.
To find out more about Moon Man Dan visit the website here: www.moonmandan.co.uk. To see the episode, I have embeded it below :)
Sunday, 1 December 2013
Hanging Woman VFX Shot
Sunday, 6 October 2013
Maya Pie Maker
I have made a little script for Maya that creates slices of a pie-chart. Not sure what use it is to anyone but here it is:
////////////////////////////////////////////////
// SCRIPT TO CREATE PIE CHARTS :)
///////////////////////////////////////////////
global proc mkPie(){
float $percent = `floatField -q -value itemPercent`;
$name = `textField -q -text item`;
$sections = `intField -q -value itemSections`;
//setAttr textForBevel1.text -type "string" ($percent+"%");
$deg = ($percent/100);
$degree = (360 * $deg);
cylinder -ch on -o on -ax 0 1 0 -r 3 -s $sections -hr 0 -n $name -ssw 0deg -esw ($degree+"deg");
nurbsPrimitiveCap 3 1 1;
parent -w bottomCap1 ;
delete $name;
nurbsToPoly -mnd 1 -ch 1 -f 2 -pt 1 -pc 200 -chr 0.1 -ft 0.01 -mel 0.001 -d 0.1 -ut 1 -un 10 -vt 1 -vn ($sections*3) -uch 0 -ucr 0 -cht 0.2 -es 0 -ntr 0 -mrt 0 -uss 1 "bottomCap1";
delete bottomCap1;
string $polyName = ($name+"_mesh");
rename "nurbsToPoly1" $polyName;
setAttr ($polyName+".translateY") 3;
makeIdentity -apply true -t 1 -r 1 -s 1 -n 0 $polyName;
polyExtrudeFacet -constructionHistory 1 -keepFacesTogether 1 -pvx 1.239527732 -pvy 0 -pvz 1.499420881 -divisions 10 -twist 0 -taper 1 -off 0 -thickness 0 -smoothingAngle 30 $polyName;
setAttr "polyExtrudeFace1.localTranslate" -type double3 0 0 -1.940407 ;
select -r $polyName; DeleteHistory;
displaySmoothness -divisionsU 3 -divisionsV 3 -pointsWire 16 -pointsShaded 4 -polygonObject 3;
subdivDisplaySmoothness -smoothness 3;
select -cl;
}
global proc mkEnv(){
polyPlane -n myPlane -sx 10 -sy 10 -h 50 -w 50 ;
displaySmoothness -divisionsU 3 -divisionsV 3 -pointsWire 16 -pointsShaded 4 -polygonObject 3;
subdivDisplaySmoothness -smoothness 3;
setAttr "myPlane.overrideEnabled" 1;
setAttr "myPlane.overrideShading" 1;
setAttr "myPlane.overrideDisplayType" 2;
nonLinear -type bend -lowBound 0 -highBound 1 -curvature 1.6;
setAttr "bend1Handle.rotateZ" 90;
select "bend1Handle" myPlane; group -n "environment";
setAttr "environment.translateX" -5;
}
global proc mkPieWindow(){
if (`window -exists pieUI`){
deleteUI pieUI;
}
string $window = `window -title "PIE MAKER :)" -widthHeight 200 300 pieUI`;
columnLayout -adjustableColumn true;
text -label "Percent";
string $itemPercent = `floatField -value 10 itemPercent`;
text -label "Item Name";
string $item = `textField -text "Piece_0" item`;
text -label "Item Sections";
string $sections = `intField -v 4 itemSections`;
button -label "Make Me - go on do it :)" -command "mkPie";
button -label "Environment" -command "mkEnv";
setParent ..;
showWindow $window;
}
Thursday, 5 September 2013
Latest Nightmare Hunters Trailer is out!
We will put up breakdowns of a couple of the shots soon.
Credits:
Stun Gun - Iskander Mellakh - http://www.iskandermellakh.co.uk
Beast Tracker - Adam Fenwick - http://www.adamfenwick.co.uk
Saturday, 15 June 2013
Tikis and Mikis - Fund this project
Salvador Simo (www.salvadorsimo.com) is a great Director and Animator that I worked with at MPC. He is currently producing a new animated children's Web series.
If you like good children's animation and want to see more of the project below help by making a donation to Tikis and Mikis on Kickstarter
Check out the video below :)
Monday, 27 May 2013
Nightmare Hunters
ICM Studios Links
- VFX Repo
- Iskander Mellakh Portfolio
- ICM Studios @ YouTube
- ICM Studios @ Vimeo
- ICM Studios @ CG Talk
- ICM Studios @ Twittler